Part of the motivation behind making the course Statistics and Gambling is to infuse new applicability into introductory or intermediate probability courses. This blog post is a look at how the course is going to cover familiar probability topics with examples in games of chance, and a simulation-based (rather than theory-based) approach.
This post covers basic methods of random number generation (RNG) in R, and applying RNG to demonstrate core concepts in sampling, conditional probability, and conditional distributions. It is meant to be a very surface-level primer on the topics, just enough to give context for the deeper dives into specific games of chance.